- Half Life Black Ops Assassin
- Half Life Black Ops Female Assassin Model
- Black Ops Half Life Wiki
- See Full List On Half-life.fandom.com
- Half Life Cover Up Black Ops
- Half Life Black Ops Mod
Female Soldiers. Classic editor History Talk (0) Soldiers that are female. Black Ops (Half-Life) D DD Soldiers; H Haven Troopers; M MSF. Well Black Mesa wouldn’t be stealing it since they aren’t directly affiliated with the black ops and to my knowledge only provided weaponry (they were developing stuff like the tau cannon and gluon gun) and things like the PCV (I’d assume they had some part in making it considering how similar it is to the HEV suits). Well Black Mesa wouldn’t be stealing it since they aren’t directly affiliated with the black ops and to my knowledge only provided weaponry (they were developing stuff like the tau cannon and gluon gun) and things like the PCV (I’d assume they had some part in making.
Due to the content restrictions in Germany, many changes had to be made to Half-Life and its expansions in order for them to be released in the country, resulting in special censored versions. According to Gabe Newell, these design changes were done in conjunction with the Sierra product group responsible for the German market in order to comply with Germany's stringent laws concerning violence.[1][2]
- 1Overview
- 2Gallery
Overview[edit]
Half-Life[edit]
A majority of the censorship edits dealt with removing the violence and gore in the games. Characters no longer bleed when injured, and they fade away when blown up rather than gib. The scientists and security guards do not collapse upon death. Instead, they calmly sit down on the floor and shake their head in disappointment when killed. The Marines were replaced with Robot Grunts and have their own unique lines delivered with robotic modulation. The death animation of the female assassin was altered so that her eyes remain covered by her night vision goggles rather than become visible after the goggles slide off. The assassin's breasts also do not bounce while walking. Barnacles vomit mechanical parts such as springs and cogs when killed due to the original human body part gibs being replaced. In the multiplayer portion of the game, the only available player model is Helmet. Despite all of these changes, corpses and blood decals already placed in the levels can be still be found throughout the campaign.
An alternate violence mode with different settings is also present. In this mode, human characters produce yellow blood splats and leave red blood decals behind. Gibbing is present, but human characters generate mechanical pieces due to the gibs replacement.
Expansions and ports[edit]
The expansions were censored in Germany in a similar manner. In Half-Life: Opposing Force, most human characters sit down after they are killed, including the Marines, the Black Ops soldiers, and the Drill Instructors. They produce red blood in the second violence mode. The male Black Ops assassins only use the night vision goggles-wearing head type so that the head variations with exposed eyes are never seen. The multiplayer portion is likewise modified. In the Capture The Flag mode, rather than Black Mesa civilians battling the Opposing Force military, multi-colored versions of the Helmet and Robo models face off against one another. Half-Life: Blue Shift uses the same censoring from Half-Life, but the robots speak in a normal human voice during scripted scenes as opposed to robotic speech. This oddity also occurs with the robotic grunts who speak in Half-Life: Decay. The model for the Robot Grunts was updated in Blue Shift to reflect the new High Definition Pack animations, although its appearance was not changed.
The PlayStation 2 port of Half-Life is also censored, using the same German language localization from the PC version. While the censorship encountered here is largely identical to its PC counterpart, the headcrabbed scientist in the map c1a1
was removed, and Barnacles now puke normal human gibs as the mechanical gibs replacement was not included. The model for the Robot Grunts was updated this time to be consistent with the port's visual upgrades. However, the Head-to-Head multiplayer mode still features human models.
Gallery[edit]
Half-Life[edit]
Censored death animation on the security guard model.
Comparison of the Assassin's breast bounce.
Robot Grunt replacement for the human soldiers.
Helmet, multiplayer model.
The mechanical gib models.
Half-Life: Opposing Force Capture The Flag[edit]
Example Otis model for comparison.
Preview image.
The censored Otis model, a recolored Helmet.
Preview image.
Example Tower model for comparison.
Preview image.
The censored Tower model, a recolored Robo.
Preview image.
References[edit]
- ↑Interview with Gabe Newell on Link (1998) (archived)
- ↑Half-Life 2: Raising the Bar (uncorrected proof), page 75
Games, software, and related subjects | |
---|---|
Half-Life game series | Half-Life(multiplayer) · Half-Life: Opposing Force(multiplayer · Capture The Flag) · Half-Life: Blue Shift · Half-Life: Decay Half-Life 2 · Half-Life 2: Episode One · Half-Life 2: Episode Two · Future of the Half-Life series |
Portal game series | Portal · Portal 2 · Peer Review · Perpetual Testing Initiative |
Demos | Half-Life: Day One · Half-Life: Uplink · Portal: First Slice |
Ports | Half-Life ports(Dreamcast · PlayStation 2 · Half-Life: Source · Half-Life Deathmatch: Source) · Portal: Still Alive |
Technology demos | Directed Design Experiments · Get Your Free TVs! · Half-Life Alpha · Half-Life demonstrations · Half-Life 2 demonstrations · Half-Life 2: Lost Coast · Polyrobo · Probe Droid · Source Particle Benchmark |
VR technology demos | The Lab(Postcards · Slingshot · Longbow · Xortex 26XX · Secret Shop · Robot Repair · Solar System · Human Body Scan · Shooter) · Moondust · Aperture Hand Lab |
Cancelled games | Borealis · Half-Life: Hostile Takeover · Prospero · Return to Ravenholm · Shooter · Unannounced Half-Life project · Warren Spector's Half-Life 2 episode |
Other official games | Bridge Constructor Portal · Deathmatch Classic · Half-Life 2: Deathmatch · Half-Life 2: Survivor(Battle Mode · Mission Mode · Story Mode) · Lego Dimensions · Portal Pinball · Portal 2 Sixense MotionPack DLC · Portal: The Uncooperative Cake Acquisition Game |
Compilations | Half-Life: Further Data · Half-Life: Generation · Half-Life: Initial Encounter · The Orange Box |
ARGs | Half-Life 2 ARG · Portal ARG · PotatoFoolsDay ARG |
Third-party games | Black Mesa(Achievements · Soundtrack) · Codename: Gordon · Garry's Mod · Lamarr Goes to the Zoo · Mods · Narbacular Drop · Portal: The Flash Version · Sven Co-op · Tag: The Power of Paint |
Leaks | Half-Life 2 leak · WC map pack · 2016-2017 leak |
Game engines | GoldSrc · Source · Source 2 |
Modding software | Half-Life SDK · Perpetual Testing Initiative · Source SDK · Valve Hammer Editor |
Achievements | Half-Life: Alyx · The Orange Box · Portal: Still Alive · Portal 2 |
Miscellaneous | Alien Mode · Censored versions of Half-Life · Developer commentary · Development of Half-Life 2 · Easter eggs · High Definition Pack · Preliminary Findings · Multiplayer · Music · Pop culture references · Super 8 Interactive Teaser |
For other uses, see Assassin (disambiguation). |
This article would greatly benefit from the addition of one or more new images. |
---|
Please upload one or several relevant images (from canonical / official sources) and place it here. Once finished, this notice may be removed. |
Black Ops | |
---|---|
Political information | |
Type | Assassins/Commandos group |
Subclasses |
|
Faction | Federal government of the United States[1] |
Societal information | |
Armament |
|
Technology | |
Vehicles |
|
Historical information | |
Era(s) | |
Game information | |
Designer(s) |
|
Voiced by | |
Entity |
|
- 'Why do we always have to clean up a mess the grunts can't handle?'
- ― Male Assassin[src]
The Black Ops, sometimes hyphenated to Black-Ops[5] and sometimes referred to as Black Operations,[6] are a commando group of trained government assassins[1] briefly seen in Half-Life and later expanded upon and featured in Half-Life: Opposing Force. Soon after the HECU, they invade the Black Mesa Research Facility to conceal any evidence of the Resonance Cascade.
While it is stated that the HECU and the Black Ops are officially known to enter the facility in the event of an emergency and work with the Security Force as 'a dangerous and very efficient clean-up crew'[7] (although some employees consider it a rumor[8]), they are shown to work independently, killing all living things inside the base, whether they are Black Mesa employees, HECU soldiers, or alien (Xen and Race X) lifeforms, and eventually destroying Black Mesa itself altogether through use of a nuclear weapon.
They are divided into two groups: The Female and Male Assassins.
- 1Appearances
- 3Gallery
- 3.2Retail
- 4List of appearances
Appearances[edit]
Half-Life[edit]
The Black Ops first appear in Sector E in Half-Life during the chapter Apprehension, and later make one more appearance in Sector F, during the chapter Lambda Core. Only Female Assassins are seen by Gordon Freeman in the game.
Female Assassins are strikingly nimble and agile, able to sprint faster than any other enemy or character and can jump to extreme heights. They wear a black jump suit and use night vision goggles that include a headset with a microphone, although none are ever heard speaking. They are armed with a silenced 9mm Pistol and grenades, along with a cloaking field which they can use to conceal themselves while stationary.
Along with the Female Assassins, Opposing Force introduced the group's male variant. Male Assassins wear black combat gear and ski masks that only expose their eyes. Some are seen wearing night vision goggles. Although not visible, they apparently have a communicator in their ear which they are seen listening to whenever they eliminate a target.
They are equipped with submachine guns with a grenade launcher attachment and regular grenades, but some Male Assassins who act as snipers have a M-40A1 Sniper Rifle. They utilize equipment and vehicles, such as the M44 cargo truck, the AH-64 Apache, and the Osprey Heliplane similar to the HECU, but black in color. Male Assassins are significantly less agile than their female counterparts, but still retain a high degree of mobility and swiftness. Unlike Female Assassins, Male Assassins are the only Black Ops members to be heard speaking, albeit rarely.
The distinction between the Hazardous Environment Combat Unit and the Black Ops was not made at first in the original Half-Life. Although the two groups never encountered one another in the game, Female Assassins were coded to fight on the same side as the Marines. Many players assumed this meant they were working with the military since assassins had no backstory, and as such, many fan-made maps included them fighting alongside each other. It was not until the release of Opposing Force that more insight regarding the Black Ops was revealed.
Half-Life: Opposing Force[edit]
Black Ops are featured much more prominently in Opposing Force. The reason for their presence at Black Mesa is also explained, something that was never made clear in the original game. Opposing Force explains that, after the initial failure of the HECU's clean-up operation, the Black Ops are sent to cover up the whole incident by destroying the entire facility. To do this, they intend to set off a thermonuclear device within the complex. Adrian Shephard locates the bomb the Black Ops deliver in a parking garage and is able to disarm it, but shortly thereafter it is seen being reactivated by the G-Man. The flash of a nuclear explosion is later witnessed in the epilogue, indicating the successful detonation of this bomb.
During gameplay, Black Ops are shown to have utter contempt for the HECU soldiers, considering them incompetent. One assassin angrily remarks to another, 'Why do we always have to clean up a mess the grunts can't handle?'. The Black Ops are openly hostile towards Marines, killing any who have not yet escaped as part of their mission. While the HECU are aware that the Black Ops group exists, they are confused by their arrival and at first wondered if they were there to assist. However, the Black Ops soon start killing all of the non-Black Ops personnel they can find. HECU radio traffic shows that the Marines were totally taken by surprise, much like how the HECU initially overwhelms the Black Mesa personnel. Further evidence of their viciousness can be seen after discovering a Marine engineer who, after being brutally beaten and interrogated by assassins, is simply left for dead, bleeding out and trapped in a garage.[5]
Black Ops soldiers can run much faster than the Marines, and up close, they use martial arts kicks and punches as melee attacks. They also have a little more health. Also, unlike their Marine counterparts, Black Ops assassins operate in total silence when in combat, refusing to even yell in pain when injured.
Half-Life: Decay[edit]
In Decay, the Black Ops assassins are only featured in the bonus chapter, Xen Attacks. In it they battle against the players' two Vortigaunt characters, X-8973 and R-4913, in the underground parking lot originally featured at the end of Opposing Force, under Sector E's largest Ordinance Facility.
Trivia[edit]
- The Female Assassins originally had the ability to attack their enemies at close range by kicking them. The unused attack animations are still present in the model file.
- The Female Assassins were originally to be armed with crossbows. The quivers used to hold the crossbow bolts are still featured in the model, attached to the belt.
- The early Female Assassin’s model features yellow goggles, turned red in the retail model.
- As seen in the Opposing Force model files, the Male Assassins were originally to use flash grenades.
- Early concept art for Quiver features special CIA units, one of which is a female. The Black Ops likely stem from it.[2]
- The Female Assassin’s model's breasts possess a highly exaggerated bounce when walking. This was removed in Opposing Force, the censored German edition, and in the PlayStation 2 console port of the original game.
- The Half-Life 2 successor and Combine counterpart to the Female Assassin is the cut Combine Assassin.[9][10]
- When playing in Hard mode, Female Assassins also have a cloaking field, which they use to become partially invisible during combat.
Half Life Black Ops Assassin
- In some instances, if a Female Assassin is killed by being shot in the back while running, her nightvision goggles flip up, revealing blue (in Half-Life) or brown (in Opposing Force) eyes, and she will pull her legs together and lie dead on her left side. However, in the censored German edition of Half-Life, the Female Assassin’s goggles will always remain down after death.
- The Female Assassin model featured in Opposing Force has brown eyes, while they are blue in that of Half-Life. The model also does not have grenades attached to the belt. The textures are also of lower resolution and slightly different, such as a different, darker grey for the Pistol's silencer. The overall build is also thinner.
- A promotional image for Half-Life features a live-action version of the Female Assassin.
Gallery[edit]
Pre-release[edit]
CIA Female Soldier concept art.
The cabal for the Half-Life chapter Surface Tension, with an 'open area' for the Black Ops on the far right.
Promotional image featuring a live-action Female Assassin.
Hi-res model render.
Hi-res model render with knife.
Retail[edit]
Models[edit]
Female Assassin.
Opposing Force version.
Dreamcast version.
PlayStation 2 version.
Unused kick animation.
The Female Assassin in lookout animation.
White Male Assassin variant.
Black Male Assassin variant.
Male Assassin with night vision goggles variant.
Multiplayer model.
Black Ops Apache.
Unused Black Ops Osprey.
Half Life Black Ops Female Assassin Model
Screenshots[edit]
Idle Female Assassin.
A Female Assassin firing at Gordon with her cloaking field almost fully enabled.
Two Female Assassins with their cloaking fields in different stages of activation.
Another Female Assassin throwing a grenade while her cloaking field activates.
Black Ops M44 cargo truck.
Male Assassins stand guard outside a truck.
Assassin firing at Shock Troopers near a gibbed comrade.
An Black Ops truck with unloaded troops.
Assassin manning a Tripod-Mounted Heavy Machine Gun.
The only Assassin sniper encountered.
Assassin manning a mortar.
Black Ops Apache firing at a Voltigore.
Ditto.
Male Assassins arming the bomb.
The truck on which the bomb is armed.
Staged screenshot of soldiers fighting Race X and Xen aliens and the Black Ops.
List of appearances[edit]
Main games[edit]
- Half-Life(First appearance)
Other[edit]
- Half-Life 2: Raising the Bar(Indirect mention only)
Black Ops Half Life Wiki
References[edit]
See Full List On Half-life.fandom.com
- ↑ 1.01.1File:Black Ops oldpromo.jpg
- ↑ 2.02.1Half-Life 2: Raising the Bar, page 12
- ↑The Ted B interview on The Daily Death (February 17, 1998) (archived)
- ↑Interview with Ken Birdwell on Voodooextreme.com (archived)
- ↑ 5.05.1Half-Life: Opposing Force Prima Guide
- ↑Half-Life: Opposing Force
- ↑Half-Life: Blue Shift instruction manual
- ↑Half-Life
- ↑Half-Life 2: Raising the Bar, page 105
- ↑Half-Life 2 leak
Factions | |
---|---|
Retail | Aperture Science · Black Mesa · Black Ops · Combine · Hazardous Environment Combat Unit · Race X · Resistance · Xen |
Cut | Central Intelligence Agency · Agents |
Half Life Cover Up Black Ops
The Black Ops | |
---|---|
Weapons | 9mm Pistol · Fragmentation Grenade · Laser Trip Mine · M249 Squad Automatic Weapon · M-40A1 Sniper Rifle · Mortar · Submachine Gun · Sentry Gun · Tripod-Mounted Heavy Machine Gun |
Transportation | AH-64 Apache · M44 cargo truck |
Technology | Cloaking field · Transportation · Weapons |
Weapons (cut) | Crossbow · Flash Grenade |
Transportation (cut) | Osprey Heliplane |